Seeing as the ports read 1 and 2, 1 being input for the TG… do you think its possible to support genesis controllers using the 64jpx genesis to c64 joy connection? im using a genesis controller and and 8bitdo.
If you dont mind me making another suggestion. This version should also be able to cope with 768k ROMs, and allows a keyboard shortcut when loading ROMs instead of pressing Enter to load a ROM, you can now press “P” to load the ROM as a PC-Engine ROM or “T” to load it as a Turbografx 16 ROM, avoiding the need to use the main menu each time. – This release adds multitap gamepad support, allowing up to four controllers when using the Docking Station.It should also support multiple fire buttons on C64 joystick ports, thanks to Tobias from the Chameleon team. – This release fixes some firmware bugs relating to the OSD and config files, and also adds support for the mapping used by 384K ROMs.– This release adds support for both long filenames and subdirectories to the OSD ROM selector.
Don’t attempt to install this on a V1 Chameleon.
PC Engine, TurboGrafx and SuperGrafx ROMs are supported. The built-in scandoubler can be toggled by holding the menu button down for a period of 1 second or more. Of which port is selected, and directs the Play and Volume Up events to * The CDTV controller has a slide-switch which selects whether D-padĪnd A/B buttons are directed to port 1 or port 2.
Since the Turbo Chameleon 64 can’t support more than three gamepad buttons via the DB9 ports, the extra buttons are mapped as follows: Gamepad 1 Gamepad button Optionally, copy the autoboot.sgx ROM to your SD card. rbf file into your Turbo Chameleon 64 using the chaco utility.
TurboGrafx16 for Chameleon V1 hardware: If you have a single mini-DIN socket on the left hand side of your Chameleon, to which a breakout cable attaches for the keyboard and mouse, then you have V1 hardware and need this version:
Please note: it’s vitally important that you download the correct version of the core for your Chameleon. Anyone donating £20 or more via PayPal or sponsoring on Patreon at the second tier will be thanked by name in a “Core Supporters” shout-out page in subsequent releases. If you’d like to show your appreciation for this core, or motivate me to work on this and other cores in future, donations are welcome at or. This is an experimental core, and while I do my utmost to make sure it works for everyone and will try to help solve any problems that arise, you run this core entirely at your own risk. This page is the home of the PC Engine / TurboGrafx16 FPGA core ported to Turbo Chameleon 64.